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2006 Holiday Gift Ideas: Games

[Engst, Adam]Adam Engst - 12:15pm Nov 20, 2006 PST

Please use this thread for posting game gift suggestions. With games,
it would be good if you could provide some additional commentary on
why you think a game is good and what sort of user is likely to enjoy
the game, since there are many different good games aimed at
different audiences. You can see suggestions from previous years at:

<http://db.tidbits.com/series/1251>

cheers... -Adam


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chuck goolsbee (apparently) - Nov 21, 2006 7:38 am (#1 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games

Redline from Ambrosia Software!

<http://www.ambrosiasw.com/games/redline/>

This game is *so* much fun! Yes, there have been countless driving
games over the years, but this one takes it to a level of fun unseen
before. The addition of network play, and the community created
alternative team play modes such as "Smugglers" (where each team has
one slow car and the rest fast cars, and the object is to have the
slow car win the race. Hilarity ensues!)

It is open, so tracks and cars can be created.

It is also a bargain. I bought one copy for myself - $25, and each
additional copy only costs $5... so I bought 8 more for my staff. Now
on Friday afternoons when we traditionally shut down the phones for
an um... "tech staff meeting" (cough) we all climb behind our
keyboards for some morale-boosting fun!

Chuck says 'Buy it!'

--chuck goolsbee
http://chuck.goolsbee.org

_________________________________________
"Life is too short to drive a boring car."
                --Paul Wigton Sr.

aaffleck (apparently) - Nov 21, 2006 7:38 am (#2 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games

[Disclaimer, I pilfered text from recommendations in last year's
tidbits issue on X-Plane and some of the kids games I mention below.
Lazy, I know.]

I can't break with tradition (and I still play it whenever I have a
few moments and need the downtime) so I will start with my annual plug
for Solitaire Till Dawn from Semicolon Software ($25). I think of all
the games I have ever owned, this has easily been the most used. I
have tried many other solitaire games and none compare to this one for
playability and simplicity. I don't need nor want a lot of crazy
graphics or animations. I just want card games I can play without a
lot of fuss. This one wins every time. And it has enough games built
in that you won't get bored fast. And it also has an old favorite,
Seahaven Towers, as one of its games.

The first part of 2006, I went through a Sudoku phase before I tired
of the puzzle and went back to doing crosswords. Part of why I tired
of them was because I had learned all of the advanced solving
techniques making even the hardest puzzles relatively easy to
complete. I have Robert Woodhead's Sudoku Susser to thank for that.
While this Sudoku game lacks a glossy UI polish, it comes loaded with
every advanced solving technique on the planet (and links to a website
that explains them in detail). free,
http://www.madoverlord.com/projects/sudoku.t (yes, this is the same
Robert Woodhead, aka "Trebor" who co-created the original classic
Wizardry game back in the 80s).

This year, the new game I got myself into was World of Warcraft which
is the juggernaut of online gaming. My 14 year old nephew talked me
into it and I bought it, mostly on a lark and soon found myself
immersed in a world that was rich and deep and quickly fell in with a
good group of friends online whom I meet and play with when I have the
time. The game can get addicting (I find that you either love it or
can't figure out why it's worth all the money you pay for it, the game
is $40-$50 depending on what deals you can find and then there's a
$15/month fee on top of that. I justify the cost by cutting back on my
monthly Starbucks habit) but at the same time, it has its frustrating
moments. Much of the time you find yourself performing menail tasks
just to advance a skill or to raise your character's level. When
things get dull, it's the social aspect that keeps my interest. But
then, I've always been a sucker for online communities and the tools
making them possible so while I'm bashing the heads of various
baddies, I remind myself that this is my continuing education in my
own research into these spaces.

Last year, my new obsession was my birthday present to myself. I got
both a Saitek Cyborg Evo joystick ($70) and X-Plane ($80). The two,
together, create a fantastic flight simulation which transcends simple
messing about in planes. They become a tool for anyone who wishes to
learn to fly. I've been working through online tutorials that discuss
the basics of flight (from the theoretical to the mechanical) and
working with X-Plane to practice. I certainly don't feel that I could
take the stick of a plane after the pilots have been overtaken by food
poisoning and would prefer to leave things to the Otto Pilot, but I am
having a great deal of fun. On my 1.25 GHz 15-inch PowerBook G4, it
runs pretty well, though I can't turn on all the graphical niceties if
I want reasonable animation speed. Luckily, X-Plane lets you adjust
how much it displays to compensate for older/slower video cards. Do
read through their site and make sure you have the right hardware, as
the game is demanding.

<http://www.semicolon.com/STDX.html>
<http://www.warcraft.com>
<http://www.saitekusa.com/usa/prod/cyborg_ evo.htm>
<http://x-plane.com/>

My six year old has his favorites as well and he would be quite put
out if I did not mention them here.

A favorite is NoLimits roller coaster simulator ($30). Its graphics
lack polish in some areas (the landscape is filled with flat trees,
and water is a flat surface) but the actual ride can be a lot of fun.
It's a lazy weekend morning tradition for my son to climb into our
bed, me to get the laptop, and to ride roller coasters.

<http://www.nolimitscoaster.com/>

Pocket Tanks ($16) from BlitWise and Cornerstone TSP Games is a modern
take on the classic tank game where you adjust the angle and power of
a shot and attempt to hit another tank across the screen. In this
version, you have a huge number of weapons to choose from (and
expansion packs, which can be downloaded for free or for fee) and
terrain that can be heavily damaged in often fun ways.

<http://www.ctspgames.com/ptanks.htm>

New this year is his new obsession with Burning Monkey Puzzle Lab.
Disturbing imagry of the monkey when the game starts going badly (as
all Tetris-style games inevitably do), he's really taken to this fun
take on an old classic. And he loves the music which means that I
often get it stuck in my head and find myself humming the "burning
monkey puzzle lab" tune in the most inappropriate situations.
Freeverse Software, $19.95.

His other major obsession is with Lego Star Wars (both editions). I
can't really speak to this game's performance on the Mac as we play it
on our PS2 but since Mac versions of the first Lego Star Wars exist
and I expect a version of the newer one to be out at some point, it's
worth a mention. As a kids game, this is one of the best I've seen.
The game play is collaborative and you really have to work together as
a team (though often that teamwork devolves into one person shouting
"you're pulling me off the ledge!" as one player moves too far to one
side and the other person is dragged to stay on screen and, oops, off
the ledge). It's a lot of fun, is funny, and is also the only way he
is going to get any exposure to episodes 1-3 (thanks to III being a
PG-13 movie, he's not seeing any of that trilogy until he's much
older, though he's seen IV-VI many times now).

LKM (apparently) - Nov 21, 2006 4:26 pm (#3 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games

Obviously, it's pretty much impossible to get a PS3 for Christmas.
That's okay, because the Nintendo Wii is the more interesting console
anyway. Instead of a traditional gamepad, it is controlled using a
motion- and position-sensing remote control. Basically, you wave the
controller around to play all kinds of games - golf, tennis, baseball,
sword fights or bowling. In addition to that, traditional games like
Super Mario, Zelda or Metroid can be played, too, and to top it all off,
the Wii is capable of downloading old favourites - it plays NES, SNES,
N64, Genesis (also known as Mega Drive) and TurboGrafx games.

And of course, it's white and small and pretty and looks good next to a
Mac mini :-)

The Wii is targeted at gamers and non-gamers alike, and there are games
for children, adults and even for the elderly.

You can find out more at the official Nintendo homepage:
<http://www.nintendo.com/channel/wii>

Finally, if you buy a Wii for yourself or your family (or both, most
likely), you can check out Steven Frank's blog (of Panic fame) and
exchange your online code in order to play Wii games online against
other Mac users:
<http://stevenf.com/2006/11/my_wii_code.php>

Lewis Butler (apparently) - Nov 23, 2006 2:21 pm (#4 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games

On 21-Nov-2006, at 16:26, Lucas K. Mathis wrote:
> The Wii is targeted at gamers and non-gamers alike, and there are
> games
> for children, adults and even for the elderly.

The best bit of stealth marketing I've seen is this video on youtube:

<http://youtube.com/watch?v=Z1hwb5yGZZQ>

(It says it was done by G4, formerly GeekTV -- er, TechTV, but I find
it hard to believe Nintendo didn't have a hand in it).

andymccann (apparently) - Nov 23, 2006 2:21 pm (#5 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games

On Nov 21, 2006, at 6:26 PM, Lucas K. Mathis wrote:

> Finally, if you buy a Wii for yourself or your family (or both, most
> likely), you can check out Steven Frank's blog (of Panic fame) and
> exchange your online code in order to play Wii games online against
> other Mac users:
> <http://stevenf.com/2006/11/my_wii_code.php>

I bought the Wii on Monday for my 9 year old son (and, by the way,
me) and agree that it's a fun product. It's small, well designed
(Apple-ish, in fact) and maybe a bit complex with the separate, wired
infrared receiver for the TV and the two-piece wireless controller.

It hooked up easily to my wireless network, and while all the online
features aren't available yet, several classic Nintendo games can be
downloaded (for a fee, using Wii points, which can be purchased with
a credit card). Looks like Google and web-surfing are coming soon.
When I connected to my network, the Wii downloaded a software update,
although I couldn't tell what it was.

There is a photo channel that can display pix from a camera (the Wii
takes SD cards, but there appears to be some internal memory as well)
and a Mii channel to create avatars, which can be stored in the Wii-
mote, but haven't really explored that yet. Also some News and
weather channels are listed but don't seem to be active. The Wii can
use GameCube controllers and memory cards (although those jut out un-
aesthetically) for GC games. The Wii also comes with a 5-in-1 Wii-
enabled sports game (including bowling, tennis, and golf), which are
fun and work pretty well -- just be careful you don't thwack anyone
standing near you when returning a fast serve, for example. As for
resolution, it's good enough on our 35-inch TV and for family fun.
At this point, I don't have any regrets about buying it.

The Wii apparently is hard to find. If you live in or near NYC, try
the Nintendo World on 48th(?) St., right off Rockefeller Center.
Took me about 45 minutes from lining up to walking out the door with
the device. One unit to a customer. Also bought a separate Wii-mote
and a few new Wii-enabled games (not played yet because Santa will be
delivering them).

Andrew McCann
andymccann.org

mmatty (apparently) - Nov 29, 2006 1:26 pm (#6 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games

Fine art, chocolate & horror movies... the "Dark M&M'S Movie
Challenge" is free, Flash based, online game, compliments of M&Ms,
has been driving me looney for a few days now (I do have more than
half). Hidden in a painting reminiscent of Hieronymus Bosch's "The
Garden of Earthly Delights" are 50 clues of movie titles:

http://us.mms.com/us/dark/index.jsp

Marilyn


Adam Engst - Dec 4, 2006 3:51 pm (#7 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games

Hey folks,

We could use a few more suggestions in this category - surely there
are some Mac-based games that people are playing these days.

cheers... -Adam

chuck goolsbee (apparently) - Dec 5, 2006 10:25 am (#8 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games

>We could use a few more suggestions in this category - surely there
>are some Mac-based games that people are playing these days.

If John Welch doesn't jump in and suggest "SketchFighter" I will:

<http://www.ambrosiasw.com/games/sketchfighter/>

A truly refreshing concept.


I'll restate my undying love of Redline, also from Ambrosia. I love it so much I bought this:

<http://www.logitech.com/index.cfm/products/details/US/EN,CRID=2217,CONTENTID=6030>

--chuck

jiclark (apparently) - Dec 5, 2006 10:28 am (#9 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games

Just to try and help out here…

I'm a big fan of Enigmo, from Pangea Software:

<http://www.pangeasoft.net/index2.html>.

Actually, all of Pangea's games are highly recommended.

John

angus (apparently) - Dec 5, 2006 4:24 pm (#10 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games



On Dec 4, 2006, at 5:51 PM, Adam C. Engst wrote:

> We could use a few more suggestions in this category - surely there
> are some Mac-based games that people are playing these days.


If you like a game that's part puzzle and a whole bunch of amazing
graphics, the Enigmo games are still one of my favorites. The
original is two dimensional, which is better for those younger ones
and those who don't want lots of controls to worry about. The ability
to create your own puzzles also guarantees a long lifetime for the
software.

Enigmo 2 can be a little more frustrating to navigate simply because
you can now circle around in a 3rd direction. I'd compare it to the
difference in learning curve between a driving game and a flight
simulator, check out any video arcade to see which is more popular.

<http://www.pangeasoft.net/index2.html>


Sudoku puzzles get all the press these days, and one of things I love
about them is their ability to cross cultures. Numbers are the one
universal character set that cross all (someone I'm sure will correct
me if I'm wrong) language lines, and I think that is one of reasons
for their large appeal.

However, for those of the more verbal inclination, I still love my
daily New York Times crossword puzzle. A year's subscription is $35
and with that you get a new puzzle every day, access to the entire
archives of puzzles, and the software to complete the puzzles on the
computer or print them out.

<http://www.nytimes.com/pages/crosswords/index.html>



Lewis Butler (apparently) - Dec 5, 2006 4:24 pm (#11 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games

Well, the obvious choices:

The Sims 2, which now has most, if not all, its expansions for the
mac as well as that other machine.

<http://www.sims2.com>
<http://www.aspyr.com/product/info/6>


WorldofWarcraft, The Burning Crusade. Not out in time for Christmas
(16-Jan-2007), but you can get your favorite gamer a game card for
WoW now and then get them TBC for MLK Jr's birthday, can't you?
Vermont's 230th birthday after declaring independence from New York?
Celebrate the 37th anniversay of Buckminster Fuller's Gold Medal from
the American Institute of Architects? You can. There's a reason over
7 million people pay $12-15 a month on top of the cost of the game to
play, and that is that the game is excellent.

--
<http://2blog.kreme.com>



Jean MacDonald - Dec 5, 2006 4:24 pm (#12 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games

Diner Dash is great if you know people, like me, who do not like shooting things and prefer to do something, um, "constructive." You wait on tables, with ever more challenging restaurant patrons, like senior citizens (patient but slow), and businesswomen (impatient but fast and good tippers), while your restaurant gets fancier and more complicated as you move through the levels. I just got Diner Dash 2, which has introduced families (you have to remember to bring them a high chair, and you have to mop up the inevitable spills) and cell- phone addicts (who annoy other patrons and cause them to leave). Hours of fun. (or lost productivity...)

http://www.playfirst.com/game/dinerdash

John C. Welch (apparently) - Dec 6, 2006 5:38 am (#13 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games

On 12/5/06 11:25, "chuck goolsbee" <chucklistforest.net> wrote:

>> We could use a few more suggestions in this category - surely there
>> are some Mac-based games that people are playing these days.
>
> If John Welch doesn't jump in and suggest "SketchFighter" I will:
>
> <http://www.ambrosiasw.com/games/sketchfighter/>

I've been busy so Chuck beat me to it, but yes. I've not had a game this
much fun since Jr. High, when I'd do it the hard way. Even if you're not an
old phart, this game is fun, and if you ever did this with pen and ink, it's
truly delightful.

--
John C. Welch Writer/Analyst
Bynkii.com Mac and other opinions
jwelchbynkii.com



Jochen Wolters (apparently) - Dec 6, 2006 3:45 pm (#14 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games

Spending the better part of my work days in front of a computer
screen, I just have to play a casual game now and then to clear my
mind, and my current favorite is Phantasia by 300AD.com. The story:
an evil wizard has imprisoned the dwarves from the forest of
Phantasia. Only one of the dwarves managed to escape, and he's asked
you to free his friends. The dwarves being "imprisoned" in colorful
balloons, Phantasia is a variation on the "combine more than x game
elements of the same color to make them go away" concept.

Its graphics, sounds, and music are so well-crafted that the game is
a joy to play. And since the difficulty of the game's 30 levels is
well balanced between "mildly challenging" -- so as not to become
boring too soon -- and "not too hard" -- so as to keep frustration
over yet-unsolved levels to a minimum --, it is just perfect for
those 10-minute workday escapes. Considering Phantasia's non-violent
theme, cute sounds, and impressive graphics effects, though, the game
should be just as enjoyable for younger players as well.

Phantasia requires at least Mac OS X 10.2, 128MB of RAM, and support
for OpenGL, and sells for $19.95. A demo is available from the
300AD.com website.

<http://www.300ad.com/phantasia.php>


Jochen.



fcchuan - Dec 8, 2006 6:45 am (#15 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games

[FYI, all messages to this thread that you receive on or after 08-Dec-06 were not included in the gift issue, which went out last night. -Adam]

Apeiron is the only software I know of that has survived unchanged from System 7 to Universal Binary, which is testament to it's timelessness. It's a caterpillar variant, but better.

http://www.ambrosiasw.com/games/apeironx/

And who couldn't love Bubble Trouble, which is a more original concept? It looks like a standard save-the-fat-fish-in-peril game. But has so many strategies for gaining points. And the graphics, sound and effects are strident yet cutesy.

http://www.ambrosiasw.com/games/bt/

tidbits774 - Dec 8, 2006 6:51 am (#16 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games

I read the 2006 article, and wanted to add another solitare game to the list: Solavant. There are 223 different card-based solitare versions, and they are all hard, but all winnable. The games are rated "Hard", "Harder", and "Hardest". The entire point of the game is challenging-but-winnable.

Very nicely designed, the application is solid, and version 2.0 has a neat feature for winnable deals. Winnable deals you find can be submitted to a community-based project, and you can sync those deals to your copy, so you can play known-winnable deals for any varient. That way, you know it's winnable, it's just you versus the cards.

Anyway, it beats the recommended Solitare Til Dawn in my book.

ydkm - Dec 8, 2006 6:51 am (#17 Total: 17)  

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Re: 2006 Holiday Gift Ideas: Games



For your Holiday 2006 Gift Ideas GAMES FOR THE MAC

My recommendation:

Absolute Backgammon, by David Byrum

http://www.bestbackgammon.com/absolute

Trial or demo available

Not all games out there are first-person shooters or arcade knock-offs. There are others that bring traditional board games to life on your screen, such as Absolute Backgammon.

It's easy to tell when a game designer like David Byrum is passionate about the game or sport they are digitally recreating -- the love shows in the effort. Absolute Backgammon first impressed me like the Mac OS usually first impresses someone -- with it's gorgeous looks. When you launch Absolute Backgammon, you see a beautifully clean board design, smooth edges and a 3-D feel (including a sweet touch of transparency to the checkers or pieces). Add to the realism recorded sound effects, like dice being shaken and rolled or the pieces "clicking" as they are dropped into place with each move. If you are a romantic, you can also choose other board styles or download extras to use.

But David took it a step further by incorporating the Mac's Text-To-Speech and Voice Recognition abilities. Yes, you can actually play the game by just talking!

For those who have never played backgammon, it's a delightful blend of luck and strategy. Strategy in board play and luck in that you roll dice to move and play. This blend of luck and skill is a great equalizer that can balance the field between a beginner and a pro player. Also a big plus: backgammon doesn't take hours to play.

A computer version of the board game is a great way to learn on your own time (play vs. the Mac or another human) or fill your cravings if you are already hooked. Absolute Backgammon proves it.

END

Steve Omug



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